Team Leader: Mr C Farrar
Design Technology is the study of the design and manufacture of products using a wide range of materials and ingredients. Throughout their time at Upper Batley High School, learners will use their creativity and imagination to design and make a range of products that solve problems within a variety of contexts, considering their own needs and the needs of others. As part of their work with Food, learners will apply the principles of nutrition and healthy eating to products that they design, prepare and cook.
Design Technology is a practical subject area which requires the application of knowledge and understanding when developing ideas, planning products, making products and evaluating them.
Learners research, analyse, design and then make novelty coat hook that could be sold at Chester Zoo. They will work with wood, plastic and various tools. At the end of the project learners evaluate their product to reflect upon what has worked well and what could be done better.
The purpose of this task is to teach learners the basic principles of workshop health and safety and to enable them to mark out and safely use basic hand tools including coping saws, tri-squares and screwdrivers. The project requires learners to use all of the machines in the workshop and enables us to teach them how to safely use pillar drills, belt sanders and plastic forming equipment. The emphasis on this project is on the accurate and safe use of tools and machinery.
Learners design and make a hand held torch to commemorate or promote an event or place. As part of the project, learners research existing products, design and make their own torch. Learners work with card to model their products before using computer aided design and computer aided manufacture (CAD/CAM) to produce a working outcome.
The purpose of this task is to teach learners the basic sketching and design skills as well as simple electronics. It also allows us to teach the use of basic graphics equipment such as a craft knife and cutting mat. The emphasis on this project is on the accurate and safe use of equipment in a graphics room.
Cooking and Nutrition
Learners are expected to design and make a range of snacks that could be eaten at a picnic on a day out. They will learn about healthy eating guidelines to ensure that they cater for a well-balanced picnic. Learners create a range of savoury and sweet products including pasta, pizza, flapjack and scones.
The purpose and emphasis of the design task is to provide learners with basic food hygiene and preparation skills.
Learners research, analyse and design an automata that could be used to promote a sports team. Practical work will involve using wood and various tools. We also use computer aided design and computer aided manufacture (CAD/CAM) to produce parts for our products. Once completed learners then evaluate their product to reflect upon what has worked well and what could be done better.
The purpose of this task is to teach learners about simple structures and mechanisms and to enable them to safely use hand tools including coping saws, tenon saws, tri-squares and glue guns.
Learners are given a brief to design and make a steady hand game that could be sold in a toy shop. As part of the project, learners research existing products, design and make their own steady hand game. Learners will also work with card to produce a swing tag to promote their product whilst working to produce a fully functioning toy.
The purpose of this task is to teach learners more detailed sketching and design skills as well as more complex electronics. It also allows us to teach the use of basic graphics equipment such as a craft knife and cutting mat as well as plastic forming equipment and soldering irons. The emphasis on this project is on the accurate and safe use of various pieces of equipment in a graphics room.
Cooking and Nutrition
Learners are expected to design and make a range of healthier cakes or biscuits that could be sold in order to raise money for charity. Learners learn about batch production creating a range of mainly sweet products including Swiss roll, Victoria sandwich and Flapjacks.Learners also learn about cross contamination of foods and will have the opportunity to use various pieces of equipment including knives and ovens.
The purpose and emphasis of the design task is to provide learners with basic food hygiene and preparation skills and for learners to learn about working in groups to produce products in batch.
Learners will work on a series of projects that will prepare them for studying Design and Technology at GCSE. Learners will work on a design and make project making an MP3 amplifier. They will research their target market and create a client profile before analysing existing products and moving onto designing an MP3 amplifier that is influenced by a popular music act. Learners begin practical work using wood, plastic and/or metal and various tools to make their MP3 amplifier. We also use computer aided design and computer aided manufacture (CAD/CAM) to produce parts for our products. When learners have completed making we then evaluate our products to reflect upon what has worked well and what could be done better. The task will also look at sustainable design and focus on designing for other users and clients.
The course offered at GCSE is Product Design (AQA). This course enables learner to work with a variety of different material areas. They will develop research, designing, making and evaluating skills alongside acquiring theoretical knowledge.
During the first term learners are introduced to the course and work on a skills based project using wood. Learners will get the opportunity to try and test as range of wood joints (such as finger, dovetail and mitre) and finishes. They will also learn about the properties and characteristics of these materials alongside other theory topics.
The second design and make task involves working with plastics by designing and making a clock based on a Design Movement of their choice. During this design and make task learners will develop their skills in 3D designing (including CAD) and manufacturing using plastic forming processes.
The Summer Term is when learners begin to work on their controlled assessment which accounts for 60% of their overall GCSE grade. The controlled assessment culminates in a 20 page A3 portfolio where learners research, design, make and evaluate a product to suit a brief of their choice.
During the Autumn Term learners continue to work on their controlled assessment. The deadline for completing coursework is at the end of this term; before we break up for the school Christmas holidays.
The last two terms are dedicated to exam preparation and revision in readiness for the final exam in May or June. Learners are continually assessed throughout this period and receive regular feedback and advice on how to achieve the highest possible grade.
The Design Technology Department is well equipped with 2 workshops, a graphic design room, food room and CAD/CAM area with equipment including a laser cutter and 3D printer.
The workshops and technology rooms are always open for learners at break, lunch and after school.
A variety of enrichment opportunities are available for learner across all year groups. Previously the DT department has been involved in enterprise activities (such as running a cafe and shop with handmade produce). We also attend the annual Rotary Technology tournament where we complete against other schools within Kirklees on Design Technology related tasks.